#pragma once


// aot_button

class aot_button : public CButton
{
	DECLARE_DYNAMIC(aot_button)

public:
	aot_button();
	virtual ~aot_button();

protected:
	DECLARE_MESSAGE_MAP()
public:
	afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
};


